Shadowrun

Well, omae. Looks like you managed to find my shadowrun page. I'm a fairly good shadowrun GM, by all accounts, although i think i could do with some more practice at the atmosphere, personally. A game usually runs over OpenRPG on sundays, around 8:00pm to 4:30am GMT, give or take an hour. Feel free to contact me about it either through email at darloth@magicspell.co.uk or ICQ using 103830615.
Most players are welcome, characters are *max* 800,000 nuyen, with any over 375,000¥ having a good reason. Starting with cultured bioware above avail 6 also requires this approval, and beta-cyberware is not allowed in starting characters at all. It is preferred that they be created using the Becks v2 creation system (default 425 points), which can be found in the shadowrun supplemental at dumpshock, which is also a really good site for all other things shadowrun.
Edges and flaws are in use, but only those from the main book, and the edges and flaws section, plus most of those from TSS. Please ask if you're not sure. All edges require an equal number of flaws (pointswise) to balance them, but extra flaws give karma for any purpose, 5 karma per -1 of flaw. Edges and flaws cannot exceed + or -6, so thats a maximum of 6 edges, and 6 flaws, although of course in this example they would all have to be -1 and +1s.
Player numbers vary greatly, with sometimes none (damn them) turning up and we've had as many as 6 at a time at peak...

Feel free to upload shadowrun playerfiles/data/suggestions/comments/anything to either the news section of my Hotline server or the shadowrun drop-box there. Plain text files only in the dropbox, please, as other stuff is liable to be deleted without looking unless its a picture, and those are often big, so, unless you really want me to have it, please restrain yourself..

The current date in the OpenRPG campaign is June 2061 with all the connotations and connections this brings.

OpenRPG game logs of the early sessions we've played. Later ones coming soon.

Campaign rules differences/house rules

Extra flaws available

Extra stock-vehicles

New gear/tech available

New Physical Adept powers

New magical spells

New cyber and or bioware